1. What is the deal with my cleric's religion?
    • Your gods have no power here.  There are new gods ...
  2. Where can we go to buy standard equipment?
    • Each town has 2-3 shops.  As you explore new towns and new areas, you will have access to more shops.
  3. Where can we go to get platemail custom fitted for this monster I just befriended?
    • There are two armories in Tarq.  Find them.
  4. Who is the mightiest wizard in the land?
    • That would be one of the M wizards.
  5. Who is the greatest warrior in the land?
    • Probably Bucky, but no one has seen him for ten years.
  6. Who is the richest person in the land?
    • Nobody really has alot of money in this realm, but it is probably one of the tavern owners.
  7. Where can we go to get some magical healing?
    • Your cleric
  8. Where can we go to get cures for the following conditions: poison, disease, curse, level drain, lycanthropy, polymorph, alignment change, death, undeath?
    • Haha.  Possibly a god.
  9. Is there a magic guild my MU belongs to or that I can join in order to get more spells?
    • No
  10. Where can I find an alchemist, sage or other expert NPC?
    • There are camps and occasionally schools in town.  You must search the land for these people, and pay them their asking price.
  11. Where can I hire mercenaries?
    • There is a Porters Guild in the northern cities.
  12. Is there any place on the map where swords are illegal, magic is outlawed or any other notable hassles from Johnny Law?
    • Yes.  You don't know where though (yet).
  13. Which way to the nearest tavern?
    • There is one in every town.  If you can't find it, you don't deserve a drink.
  14. What monsters are terrorizing the countryside sufficiently that if I kill them I will become famous?
    • Taldor and Yes.
  15. Are there any wars brewing I could go fight?
    • Yes.  You are the cause of the upcoming war.
  16. How about gladiatorial arenas complete with hard-won glory and fabulous cash prizes?
    • No.  Only gambling halls.
  17. Are there any secret societies with sinister agendas I could join and/or fight?
    • Why in the hell would a secret society let you know about it in advance?
  18. What is there to eat around here?
    • You can forage grass and legumes, or eat in a tavern, or starve.  Up to you.
  19. Any legendary lost treasures I could be looking for?
    • Yes.  Talk to one of the dwarven chiefs.
  20. Where is the nearest dragon or other monster with Type H treasure?
    • Do you really think I am going to tell you the answer to this question?